7/5/2023 0 Comments Echoes act 2![]() ![]() However, they do not possess the power to cut through metal. The nails have immense cutting power, capable of slicing through rock, cutting limbs clean off, or carving a tree into a humanoid shape in a matter of seconds. Johnny is able to make his fingernails, and later toenails, spin themselves at a high velocity and shoot them like bullets up to 10 meters. Tusk ACT1 grants Johnny the ability to imbue his nails with the Spin. Tusk ACT1 is overall quite weak and isn't sufficient to challenge most Stand users. ![]() It decides to appear to Johnny and independently help him.ĪCT1 occasionally produces the sound " chumimi~in".ĭespite having a corporeal form, Tusk's power functions as a supernatural ability that Johnny must use personally to fight like a gunman. Tusk ACT1 possesses sentience separate from Johnny, as it is the guardian of the Left Arm. Tusk ACT1 is primarily pink in all media featuring it. ![]() Eight wavering vestiges emanate from its head laterally: Two above four from its sides, the lower of which, at its cheeks, are also surrounded by a dark circle and one either side of its chin. On its head, it bears two long, mammalian ears small, reflective black eyes, under a brow of a troubled angle a large star at the top of its forehead, behind which a dark circle radiates to its points, and from the center of which a string links with the tip of a cone fastened to the region of its nose. Its posterior is marked somewhat irregularly by small stars, behind which dark circles radiate to their points while four tendrils droop from the base of its trunk to the approximate length of its leg, bearing heart shapes. Its head is of equal or slightly greater size than its body, and it floats with two short, vague, and inarticulate arms and one such leg. AppearanceĪCT1 resembles a small, neotenous W animal. It is referred to as the guardian of the Left Arm of the Saint's Corpse. This can be solved as a 0.3 second boost of 16 to 320 walkspeed.Initially named "Tusk" as it was the first form that Johnny sees, Tusk ACT1 is the Stand's base form. The walkspeed in the air is increased from 16 to 80. The user and Echoes are picked up and hover at insane speeds for a maximum of 4 seconds. It cannot take damage nor can it be affected by knockback. The user and Echoes become a shell, which is unmoveable and indestructible. The user touches something, and whatever touches that certain object is hit by a fire effect, which burns them for 6 damage every 3 seconds. This move has a 80 second cooldown and cannot be laid again until the last trap is used. It has a 14.75% chance of dying instantly, if it can die. The user touches something, and upon pressing R again, the thing is blown away by tonnes of knockback. Whatever is hit by it is launched backwards 10 studs. NOTE: This passive has a 120 second cooldown.Įchoes Act 2 launches its tail at the cursor. Echoes Act 2 and its user can do anything during the Time Stop and Time Erases as they are fully conscious. It can move extremely fast, at supersonic speeds.Ībilities/Movesets - Supersonic Speed Įchoes Act 2 allows its user to deny Time Stops and Time Erases, and to be able to move during them. It comes out of a shell of Act 1, revealing its new form. It is obtained through Echoes Act 1's B move, "Act 2 Awakening". Echoes Act 2 is the third form of the Stand "Echoes", used by Koichi Hirose in JoJo's Bizarre Adventure Part 4: Diamond is Unbreakable. ![]()
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